Bug #729

SoundNode length set to inf. upon refresh / conflict with Radius

Added by Mike Wozniewski about 1 year ago. Updated 11 months ago.

Status:Closed Start date:2012-04-01
Priority:Normal Due date:
Assignee:Mike Wozniewski % Done:

0%

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Target version:-
Version:

Description

When a scene is refreshed, the length gets set to some strange value (infinity?) so you no longer see the debug cone. This could be a problem with spatosc/pdsheefa, or just a SPIN thing? ... ALSO: there is a conflict between radius and length.

History

Updated by Mike Wozniewski 11 months ago

  • Status changed from New to Closed

fixed

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