Bug #729
SoundNode length set to inf. upon refresh / conflict with Radius
| Status: | Closed | Start date: | 2012-04-01 | |
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| Priority: | Normal | Due date: | ||
| Assignee: | % Done: | 0% |
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| Category: | - | |||
| Target version: | - | |||
| Version: |
Description
When a scene is refreshed, the length gets set to some strange value (infinity?) so you no longer see the debug cone. This could be a problem with spatosc/pdsheefa, or just a SPIN thing? ... ALSO: there is a conflict between radius and length.