Clear Scene must be pressed twice to work when there are too many nodes
|Assignee:||Mike Wozniewski||% Done:||
Steps to reproduce:
1) Open Spinserver, spinviewer, and the 999.Wordflock PD patch.
2) Create 2000 nodes by pressing the appropriate button on the patch.
3) Press 'clear scene'.
Bug: Approximately half of the text nodes are destroyed and the other half remain.
Expected Results: All nodes should be eliminated and the scene should be restored to a default state.
Updated by Andrew Kozloski about 1 year ago
According to Michal's comments, what is probably happening here is that a 'clear scene' deletes all group nodes first, and everything dependent on them then becomes parented to world and must be cleared again.
Updated by Mike Wozniewski 9 months ago
- Status changed from New to Closed
Everything does get properly cleared on the server, but the viewer misses some deleteNode messages due to the high volume of messages. The way to get around this is to use SPIN version 0.3.19+ and setSecureBroadcast to be enabled. All messages will then successfully be delivered to the spinviewer.