Support #866

Documentaion and widget update for Sound nodes / SpatOSC

Added by Mike Wozniewski 10 months ago. Updated 6 months ago.

Status:New Start date:2012-07-17
Priority:High Due date:
Assignee:Zack Settel % Done:

0%

Category:-
Target version:0.6
Resolution: Version:
Trac ticket ID:

Description

The examples, patches, and documentation for sound nodes are pretty thin. For example, in 51.Sound-SpatOSC, the spread was set to zero, but the reason was not explained. I added some extra comments, but more is needed. For example:

  • How does spread work?
  • What does radius do?
  • What does it mean when a node is active vs not active?
  • How to control the VUMeter? What about the trick of setting sound intensity on the viewer only?
  • What does setContext control?
  • What is the "plugin" box for in the SoundNode widget? Deprecated?
  • What about rolloffs? Are those deprecated?
  • What types of URIs are accepted?
  • How do you control connection parameters?
  • How do you enable/disable the "auto"-connection feature?
  • How do you control the transformation of the SpatOSC scene? ie, (rotate/translate/scale)
  • etc.

History

Updated by Zack Settel 9 months ago

This should be tackled at the end of Aug. when the new spatOSC features for radius and rolloff are in place.

Updated by Zack Settel 6 months ago

  • Target version set to 0.6

Updated by Zack Settel 6 months ago

  • Priority changed from Normal to High

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