Feature #886

Allow setting TransparentBin for StateSets

Added by Mike Wozniewski 11 months ago. Updated 11 months ago.

Status:Closed Start date:2012-07-23
Priority:Normal Due date:
Assignee:Mike Wozniewski % Done:

0%

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Description

This is for shaders that require an alpha value. If the stateset is not in the TransparentBin, the shader will not work, so we need a message to be able to force it into the TransparentBin even if the texture does not contain a texture with transparency.

History

Updated by Mike Wozniewski 11 months ago

  • Status changed from New to Closed

Implemented with setTransparent method (for ANY StateSet) in commit 40cf845927de12479416b2f6a4ef008b60f107b3

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