Bug #914

Round VS Square point cloud voxels

Added by David Duguay 10 months ago. Updated 10 months ago.

Status:Closed Start date:2012-07-31
Priority:Normal Due date:
Assignee:Mike Wozniewski % Done:

0%

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Description

We need to be able to control whether the graphic card renders square or round voxels. Spinviewer alone renders round voxels, while Spinviewer launched with a specific camconfig renders square voxels...

History

Updated by Mike Wozniewski 10 months ago

  • Status changed from New to Closed

This is a multisampling issue (anti-aliasing), which was set to 4 samples by default in regular spinviewer but didn't get propagated to the camconfig view.

This is fixed as of commit 127e55f1, and now defaults to 4.

If you want a different value (eg, if you want to disable multisampling), you need to add something like this:

<multiSamples>0</multiSamples>

in the 'window' tag of the XML file.

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