Revision b55a9139 tests/check_geotransform.cpp
| b/tests/check_geotransform.cpp | ||
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{
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Scene scene; |
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SoundSource *node = scene.createSoundSource("bob");
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double x = 1.5; |
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double y = 1.5; |
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double z = 1.5; |
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double pitch = 90.0; |
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double roll = 0.0; |
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double yaw = 0.0; |
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double rotatedX = 1.5; |
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double rotatedY = -1.5; |
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double rotatedZ = 1.5; |
| ... | ... | |
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// we can't check for equality due to loss of precision, |
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// so we just make sure the calculated and expected values |
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// are within a tolerance, EPSILON |
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static const double EPSILON = 0.0001; |
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if (fabs(node->getPosition().x - rotatedX) > EPSILON || |
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fabs(node->getPosition().y - rotatedY) > EPSILON || |
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fabs(node->getPosition().z - rotatedZ) > EPSILON) |
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static const double EPSILON = 0.001; |
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double delta_x = fabs(node->getPosition().x - rotatedX); |
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double delta_y = fabs(node->getPosition().y - rotatedY); |
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double delta_z = fabs(node->getPosition().z - rotatedZ); |
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if (delta_x > EPSILON) |
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{
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std::cout << __FUNCTION__ << ": delta_x = " << delta_x << std::endl; |
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return false; |
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} |
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else if (delta_y > EPSILON) |
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{
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std::cout << __FUNCTION__ << ": delta_y = " << delta_y << std::endl; |
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return false; |
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} |
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else if (delta_z > EPSILON) |
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{
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std::cout << __FUNCTION__ << ": delta_z = " << delta_z << std::endl; |
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return false; |
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} |
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else |
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return true; |
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} |
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